The Perfect Moment: Time Travel Gone Wrong
BGG rating
7.5

Expansion for The Perfect Moment

The Perfect Moment: Time Travel Gone Wrong

2020

Rules assistance for The Perfect Moment: Time Travel Gone Wrong

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 8+

Rules assistant for The Perfect Moment: Time Travel Gone Wrong

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Perfect Moment: Time Travel Gone Wrong is an expansion for The Perfect Moment released in 2020 for 2 players, 30 minutes per game, and ages 8 and up. It was designed by Michael Brown (II) and its main mechanics are Variable Player Powers, Hand Management, and Set Collection.

Similar games

About the game

The Perfect Moment: Time Travel Gone Wrong (1925) is a six-card expansion for The Perfect Moment series that replaces one of the three base sets for a very different playing experience. Released in the February 2020 Board Game of the Month Club $10+ package.

Questions and answers

The Perfect Moment: Time Travel Gone Wrong supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.