
- BGG rank
- BGG #7,978
- BGG rating
- 8.4
Russia Besieged: Deluxe Edition
- 1–2 players
- 120–1200 min
- Complexity 3.2/5
- 2018

Rules assistance for The Russian Campaign: Southern Expansion Kit
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Russian Campaign: Southern Expansion Kit is an expansion for The Russian Campaign: 4th Edition released in 2004 for 1–2 players, 240 minutes per game, and ages 12 and up. It was designed by Art Lupinacci and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
The Russian Campaign Southern Expansion Kit is a collection new and frequently requested variant rules that breath new life into a grand favorite game that has stood the test of time. The kit includes a 13”*30” map extension that carries the original game by John Edwards into the Caucasus Mountains of southern Russia. It includes numerous rules that incorporate the “red dot” counters added into the counter mix of the 4th edition and some new twists. Also included are some interesting what-if scenarios that allow you to experiment with what could have happened. All, in all, there are 3 what-if scenarios: Bulging the Russians, England Swept from the Mediterranean and England Sues for Peace. These are complimented by 26 official new variant rules.
The Russian Campaign: Southern Expansion Kit supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Russian Campaign: Southern Expansion Kit is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Russian Campaign: Southern Expansion Kit for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Russian Campaign: Southern Expansion Kit has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Russian Campaign: Southern Expansion Kit belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Russian Campaign: Southern Expansion Kit are: Art Lupinacci. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Russian Campaign: Southern Expansion Kit as an expansion for The Russian Campaign: 4th Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Russian Campaign: 4th Edition to use it. Check that your edition of The Russian Campaign: 4th Edition is compatible, as some expansions were revised between editions.