The Uncanny X-Men Alert Adventure Game
BGG rank
BGG #10,310
BGG rating
6.2

The Uncanny X-Men Alert Adventure Game

1992

Rules assistance for The Uncanny X-Men Alert Adventure Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 9+
  • Complexity 1.6/5

Rules assistant for The Uncanny X-Men Alert Adventure Game

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Uncanny X-Men Alert Adventure Game is a board game released in 1992 for 2–4 players, 60 minutes per game, and ages 9 and up. It was designed by Richard Borg and its main mechanics are Action Points.

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About the game

Each player starts with two of eighteen X-Men superheroes each with its own strength, endurance, intelligence and cheater power. Three battle zones on the board are populated with cards that show either villains to fight or heroes to recruit. Special dice determine whether players give or take hits in each battle. The goal of the game is to build up your team of superheroes and use them to defeat villains for points to win. The game includes detailed plastic figures for each of the X-Men.

Mechanics

Designers

Publishers

  • Pressman Toy Corp.

Questions and answers

The Uncanny X-Men Alert Adventure Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.