The White Castle Duel
BGG rank
BGG #1,902
BGG rating
7.9

The White Castle Duel

2025

Rules assistance for The White Castle Duel

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20–40 min
  • 10+
  • Complexity 3.0/5

About the game

Following the arrival of the Portuguese in Japan, daimyos competed for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking to gain influence. In The White Castle Duel, two clans compete to exert their influence in the White Heron's court, managing resources and building engines. On each turn, you will use their lamp tokens to obtain resources and activate actions. Among the actions available, you can buy and upgrade influence cards, place clan seals on gardens and training grounds, move your courtier between circles of influence, or trade with the Portuguese. These actions will allow you to accumulate a series of icons — flags, katanas, kabutos, and origami figures — that will reward you with points, and whoever ends up with the most points wins. —description from the publisher

Publishers

  • Devir
  • GaGa Games
  • Reflexshop
  • KOSMOS
  • 999 Games
  • Portal Games
  • CMON Global Limited
  • IELLO
  • TLAMA games
  • Banana Games

Questions and answers

The rules assistant for The White Castle Duel will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.

Rules assistant for The White Castle Duel

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