
- BGG rank
- BGG #332
- BGG rating
- 7.9
The Witcher: Old World
- 1–5 players
- 90–150 min
- Complexity 2.9/5
- 2023

Rules assistance for The Witcher: Path of Destiny – Wild Hunt
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Witcher: Path of Destiny – Wild Hunt is an expansion for The Witcher: Path of Destiny released in 2025 for 1–5 players. It was designed by Łukasz Woźniak and its main mechanics are Team-Based Game and Solo / Solitaire Game.
It's not only a new Story, but also a completely new type of gameplay, focused on prediction and cross-plotting, capturing the feeling of pursuit and anxiety. The semi-cooperative game mode allows players to stand on two sides of the conflict - one of you will take on the role of Eredin himself, commanding a group of wraith-like Wild Hunt Generals, while the other will lead Ciri and her companions. The solo mode is also included, in which you will try to face the Wild Hunt alone! Introduces a new playable character for use only in this variant - Eredin, representing the Wild Hunt. Wild Hunt is not just another character. It was specifically designed for this expansion and directing it gives you a whole new experience and range of decisions in gameplay. Both the components and mechanics emphasize the scale of the threat posed by these wraiths of Aen Elle. This expansion also includes a playmat along with 4 miniatures of the Generals - Eredin, Nithral, Caranthir, and Imlerith! Each of these Generals is assigned to one of four colors of cards. After playing the corresponding colors, Wild Hunt moves the Generals forward on the track. By doing so, he gains experience and victory points, but most importantly, he gains access to special Ability cards for Generals, through which he can hinder the game for his opponents. The other players will cooperate, side by side facing a powerful opponent! Scoring Victory Points collectively, they will do their best to prevent Ciri's abduction. In addition to earning Victory Points together, players also cooperate in the battle against the Generals - by playing cards of the appropriate color, they can weaken the Generals, moving them back on the track. They receive General Weakness cards for doing so, which they can use to increase their chances in the competition. There are also entirely new Side Quests for Wild Hunt and cooperating players. The Wild Hunt expansion also offers solo gameplay - you will take on the role of Ciri or one of her companions to face the Wild Hunt governed by Automa. For the purposes of solo gameplay, we have prepared a special Hunt board, as well as 4 bonus cards, replacing the Generals' Weakness cards. Playing in solo mode also requires the use of the 4 new Generals cards effects
The Witcher: Path of Destiny – Wild Hunt supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The Witcher: Path of Destiny – Wild Hunt belongs to these categories: Expansion for Base-game. Its main mechanics are Team-Based Game and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Witcher: Path of Destiny – Wild Hunt are: Łukasz Woźniak. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Witcher: Path of Destiny – Wild Hunt as an expansion for The Witcher: Path of Destiny. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Witcher: Path of Destiny to use it. Check that your edition of The Witcher: Path of Destiny is compatible, as some expansions were revised between editions.