
- BGG rank
- BGG #3,630
- BGG rating
- 7.6
Tiny Epic Game of Thrones
- 1–4 players
- 45–60 min
- Complexity 3.4/5
- 2025

2024
Rules assistance for Thingstead
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Thingstead is a board game released in 2024 for 2 players, 30–45 minutes per game, and ages 10 and up. It was designed by Scott Almes and its main mechanics are Hand Management, Area Majority / Influence, and Multi-Use Cards.
The year is 1130. An assembly is about to be called to elect a new chieftain of your Viking village. There is only one opponent who could threaten your election. Over the next few days you must balance your time between the clans and the Thingstead (where the elders are gathered) in order to ensure the votes go to you instead of your rival. At the end of the game, the elders of the Thingstead call a vote and decide a winner. The battle for power has begun. Who will the Seven Elders choose to be the next Chieftain? Manage your hand of cards, play them wisely and win your place as leader of the tribe without dealing a single blow of the axe! Players take turns completing one action at a time. Play continues until one of the following conditions is fulfilled: One Player has locked 3 Elders or the draw deck is empty and both players are out of cards. To calculate the final score, players add up the points gained from influencing Elders and for each Clan they control. The player with the most points is the winner! In the case of a tie, the player with the most Followers among the Elder cards wins.
Thingstead supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Thingstead is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Thingstead for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Thingstead has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Thingstead belongs to these categories: Card Game and Ancient. Its main mechanics are Hand Management, Area Majority / Influence, and Multi-Use Cards. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Thingstead are: Scott Almes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Thingstead as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.