
- BGG rank
- BGG #6,451
- BGG rating
- 6.6
Craftsmen
- 2–5 players
- 120–180 min
- Complexity 4.0/5
- 2013

Rules assistance for Thrash'n Roll: Amplified
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Thrash'n Roll: Amplified is an expansion for Thrash'n Roll released in 2017 for 2–5 players, 60–90 minutes per game, and ages 12 and up. It was designed by Krzysztof Matusik and Aleksander Biela and its main mechanics are Set Collection, Dice Rolling, and Simulation.
Desription from the publisher: Amplified is an expansion for Thrash'n Roll game. It makes gameplay smoother and much more intense. The expansion allows for 5-player games. Additionaly, it introduces new characters, which will help your band to reach the peak of their fame. Thanks to revised rules game becomes more intuitive and exciting.
Thrash'n Roll: Amplified supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Thrash'n Roll: Amplified is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Thrash'n Roll: Amplified for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Thrash'n Roll: Amplified belongs to these categories: Card Game and Music. Its main mechanics are Set Collection, Dice Rolling, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Thrash'n Roll: Amplified are: Krzysztof Matusik and Aleksander Biela. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Thrash'n Roll: Amplified as an expansion for Thrash'n Roll. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Thrash'n Roll to use it. Check that your edition of Thrash'n Roll is compatible, as some expansions were revised between editions.