Tichu: Booster
BGG rating
6.6

Expansion for Tichu

Tichu: Booster

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Rules assistance for Tichu: Booster

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4 players
  • 60 min
  • 10+
  • Complexity 3.0/5

Rules assistant for Tichu: Booster

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tichu: Booster is an expansion for Tichu released in 2016 for 4 players, 60 minutes per game, and ages 10 and up. It was designed by Urs Hostettler and its main mechanics are Hand Management, Team-Based Game, and Betting and Bluffing.

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About the game

Description from the publisher: Tichu Booster is an expansion to celebrate the 25th anniversay of Tichu. The new booster cards add a lot of variety to the game, with each card being a one-time boost, hopefully giving you an advantage or preventing harm. During set-up, shuffle the 57 booster cards and place them in the middle of the table as a face-down draw pile, then reveal the four topmost booster cards and place them near the draw pile as a face-up display. Every time a player calls a Tichu, the booster cards on display are distributed among the players, with the player who called "Tichu" having the first pick.

Editions

  • Tichu: BoosterdeABACUSSPIELE, Fata Morgana Spiele2016

Questions and answers

Tichu: Booster supports 4 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.