
- BGG rank
- BGG #2,588
- BGG rating
- 7.1
Ticket to Ride: San Francisco
2022
Rules assistance for Ticket to Ride: San Francisco
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 10–15 min
- 8+
- Complexity 1.6/5
For 2 players

Rules assistant for Ticket to Ride: San Francisco
What would you like to know?
Answers come from the official rulebook, with the page to check.
Ticket to Ride: San Francisco is a board game released in 2022 for 2–4 players, 10–15 minutes per game, and ages 8 and up. It was designed by Alan R. Moon and its main mechanics are Hand Management, Set Collection, and Network and Route Building.
About the game
Ticket to Ride: San Francisco features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 1960s San Francisco that allows you to complete a game in no more than 15 minutes. Each player starts with a supply of 20 cable cars, two transportation cards in hand, and one or two destination tickets that show locations in San Francisco. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up ferry, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route, although some require ferries); or you draw two destination tickets and keep at least one of them. When you build a line that connects to a souvenir location, such as Lombard Street, the Embarcadero, or the Golden Gate Bridge, you take a souvenir token from that location. Players take turns until someone has no more than two cable cars in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their cable cars), and (3) the souvenirs that they've collected, with a full set of seven souvenirs being worth 12 points. You lose points for any uncompleted destination tickets, then whoever has the high score wins!
Categories
Designers
Publishers
- Galápagos Jogos
- ADC Blackfire Entertainment
- Hobby Japan
- Korea Boardgames
- Days of Wonder
Questions and answers
Ticket to Ride: San Francisco supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ticket to Ride: San Francisco is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ticket to Ride: San Francisco for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ticket to Ride: San Francisco has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ticket to Ride: San Francisco belongs to these categories: Trains. Its main mechanics are Hand Management, Set Collection, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ticket to Ride: San Francisco are: Alan R. Moon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ticket to Ride: San Francisco as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.