
- BGG rank
- BGG #49
- BGG rating
- 8.6
Ticket to Ride Legacy: Legends of the West
- 2–5 players
- 20–90 min
- Complexity 2.6/5
- 2023

Rules assistance for Ticket to Ride: Stay at Home
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ticket to Ride: Stay at Home is an expansion for Ticket to Ride released in 2020 for 2–4 players, 20–40 minutes per game, and ages 8 and up. It was designed by Alan R. Moon and its main mechanics are Hand Management, Set Collection, and Network and Route Building.
Designed during the great lockdown of 2020, Ticket to Ride: Stay at Home is a new version of the classic Ticket to Ride game that will have you scoring points by connecting routes between different parts of the house. This game is an expansion and requires you to use game parts from Ticket to Ride, Ticket to Ride: Europe, Ticket to Ride: Germany or Ticket to Ride: Nordic Countries. —description from the publisher
Ticket to Ride: Stay at Home supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ticket to Ride: Stay at Home is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ticket to Ride: Stay at Home for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ticket to Ride: Stay at Home has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ticket to Ride: Stay at Home belongs to these categories: Print & Play, Trains, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ticket to Ride: Stay at Home are: Alan R. Moon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ticket to Ride: Stay at Home as an expansion for Ticket to Ride. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ticket to Ride to use it. Check that your edition of Ticket to Ride is compatible, as some expansions were revised between editions.