
- BGG rank
- BGG #5,629
- BGG rating
- 6.6
Dead Man's Doubloons
- 2–6 players
- 45 min
- Complexity 2.6/5
- 2018

Rules assistance for Tiny Ninjas: Original – The Void Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tiny Ninjas: Original – The Void Expansion is an expansion for Tiny Ninjas: Original released in 2021 for 1–2 players, 10 minutes per game, and ages 8 and up. It was designed by Ryan Leininger and its main mechanics are Hand Management, Take That, and Push Your Luck.
The Void adds 12 new ninja cards to Tiny Ninjas. Including all new characters: Queen, Skeleton, Mystic, Zombie, Dragon and also introducing YELLOW DAMAGE to the game! —description from the publisher -- Second Edition -- The Void Expansion adds 12 new Ninja Cards to Tiny Ninjas: Original Includes: Queen, Mystic, Dragon, Zombie Solo, Zombie Archer, Zombie Master, and Zombie Panda. Also introducing YELLOW DAMAGE to the game! Yellow Damage can only be defended by a Yellow Shield.
Tiny Ninjas: Original – The Void Expansion supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tiny Ninjas: Original – The Void Expansion is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tiny Ninjas: Original – The Void Expansion for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tiny Ninjas: Original – The Void Expansion belongs to these categories: Card Game, Fighting, and Dice. Its main mechanics are Hand Management, Take That, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tiny Ninjas: Original – The Void Expansion are: Ryan Leininger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tiny Ninjas: Original – The Void Expansion as an expansion for Tiny Ninjas: Original. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tiny Ninjas: Original to use it. Check that your edition of Tiny Ninjas: Original is compatible, as some expansions were revised between editions.