
- BGG rank
- BGG #322
- BGG rating
- 7.5
Goa
- 1–4 players
- 90 min
- Complexity 3.4/5
- 2004

2010
Rules assistance for Titania
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Titania is a board game released in 2010 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Rüdiger Dorn and its main mechanics are Hand Management, Network and Route Building, and Hexagon Grid.
In Titania players place ships on the map of Titania, collect shells, and try to rebuild towers and refurbish them with starfish. The towers are built by placing the ships next to the towers and paying with different colored shells. Each turn players have to decide whether to take cards or place ships by playing those cards; the cards are color-coded to match the ships being placed. The map shows a hex grid with all kind of symbols, showing the reward you get for building and spaces where you can build the towers.
Titania supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Titania is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Titania for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Titania has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Titania belongs to these categories: Nautical. Its main mechanics are Hand Management, Network and Route Building, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Titania are: Rüdiger Dorn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Titania as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.