Tower Siege Expansion: Elemental Adversaries
BGG rating
6.6

Expansion for Tower Siege

Tower Siege Expansion: Elemental Adversaries

2001

Rules assistance for Tower Siege Expansion: Elemental Adversaries

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Tower Siege Expansion: Elemental Adversaries

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tower Siege Expansion: Elemental Adversaries is an expansion for Tower Siege released in 2001 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Nick Scott and its main mechanics are Variable Player Powers.

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About the game

"Elemental Adversaries" is a 15 card expansion pack for the non-collectible customizable "Tower Siege" fantasy card game (#4649). It contains the following cards: Arromus Amulet of Spell Casting Apprentice Boiling Oil Divine Light Electrum Coin Hidden Powerstone Librahm of Sorcery Lore Stone Mine Priest Raze Roklor Shelter Vein of Gold Expands: Tower Siege

Questions and answers

Tower Siege Expansion: Elemental Adversaries supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.