Tower Siege Expansion: Fiendish Foes
BGG rating
6.6

Expansion for Tower Siege

Tower Siege Expansion: Fiendish Foes

2001

Rules assistance for Tower Siege Expansion: Fiendish Foes

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Tower Siege Expansion: Fiendish Foes

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tower Siege Expansion: Fiendish Foes is an expansion for Tower Siege released in 2001 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Nick Scott and its main mechanics are Variable Player Powers.

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About the game

"Fiendish Foes" is a 15 card expansion pack for the non-collectible customizable "Tower Siege" fantasy card game. It contains the following cards: Adventurer's Guild Arcanium Stone Barbarian Battle Axe Bloodlust Exorcist Fire & Brimstone Hill Giant Hidden Mine Mine Merchant Platinum Coin Power Surge Ring of Resistance Sarcophagus Expands: Tower Siege

Questions and answers

Tower Siege Expansion: Fiendish Foes supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.