
- BGG rank
- BGG #1,113
- BGG rating
- 7.5
Botanik
- 2 players
- 30 min
- Complexity 1.8/5
- 2021

Rules assistance for Tower Up: Paradise Islands
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Tower Up: Paradise Islands is an expansion for Tower Up released in 2026 for 2–4 players, 30–45 minutes per game, and ages 8 and up. It was designed by Sébastien Pauchon, Frank Crittin, and Grégoire Largey and its main mechanics are Variable Set-up, End Game Bonuses, and Open Drafting.
After finishing construction in the city, your firm is going all the way to the coastline. It's time to build bridges to connect islands, and don't forget your statues! Planning and tactics will still be your best assets to beat your opponents in Tower Up: Paradise Islands, the first expansion for the game Tower Up. —description from the publisher
Tower Up: Paradise Islands supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tower Up: Paradise Islands is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tower Up: Paradise Islands for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tower Up: Paradise Islands belongs to these categories: City Building and Expansion for Base-game. Its main mechanics are Variable Set-up, End Game Bonuses, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tower Up: Paradise Islands are: Sébastien Pauchon, Frank Crittin, and Grégoire Largey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tower Up: Paradise Islands as an expansion for Tower Up. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tower Up to use it. Check that your edition of Tower Up is compatible, as some expansions were revised between editions.