
- BGG rank
- BGG #10,966
- BGG rating
- 6.2
Spirited
- 1–6 players
- 40–80 min
- Complexity 2.3/5
- 2026

Rules assistance for Towers of Sifnos: Building Cards
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Towers of Sifnos: Building Cards is an expansion for Towers of Sifnos released in 2026 for 1–4 players, 60–90 minutes per game, and ages 13 and up. It was designed by Shem Phillips and S J Macdonald and its main mechanics are Hand Management, Area Majority / Influence, and Network and Route Building.
These were originally released during the 2026 Kickstarter for Towers of Sifnos. Included are 12 new cards which get shuffled into the main draw pile. Unlike most cards that stack above action slots, these are placed below specific buildings. Once those buildings have been filled with dice, these new cards provide their strong benefits.
Towers of Sifnos: Building Cards supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Towers of Sifnos: Building Cards is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Towers of Sifnos: Building Cards for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Towers of Sifnos: Building Cards belongs to these categories: Ancient and Expansion for Base-game. Its main mechanics are Hand Management, Area Majority / Influence, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Towers of Sifnos: Building Cards are: Shem Phillips and S J Macdonald. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Towers of Sifnos: Building Cards as an expansion for Towers of Sifnos. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Towers of Sifnos to use it. Check that your edition of Towers of Sifnos is compatible, as some expansions were revised between editions.