
- BGG rank
- BGG #24,950
- BGG rating
- 6.0
Erbsenzählen
- 2–5 players
- 10–15 min
- Complexity 1.3/5
- 2018

2014
Rules assistance for TrakkX
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
TrakkX is a board game released in 2014 for 2–4 players, 40 minutes per game, and ages 8 and up. It was designed by Thade Precht and its main mechanics are Hand Management and Pattern Building.
TrakkX plays like a combination of Rummikub and Qwirkle, with players trying to rid themselves of tiles by playing them in crossword-style arrangements. To start the game, each player takes fifteen tiles from the bag and arranges them so that no one else can see them. Tiles are numbered 1-14 in four colors, with each number appearing twice; special tiles show a "swap" symbol and "+3". Six tiles are laid face up on the table, while the rest remain in the draw bag. On a turn, a player does one of the following four actions: Draws a face-up tile, then replaces it with a random tile from the bag. Draws a random tile from the bag. Uses a special action tile to force an opponent to draw three tiles or force each player to give two tiles to her left-hand neighbor. Plays one or more tiles. A player must first start a group in front of her by playing either a set of 3-4 tiles of the same number and different colors or a sequence of at least three tiles of the same color with numbers in ascending or descending order. Once a player has a group in front of her, she can play tiles on other groups already on the table as long as she doesn't create a set or sequence of only two tiles. A player can rearrange tiles and combine groups as long as no tiles remain on their own; if she combines groups, she can then start a new group. As soon as one player is out of tiles, the game ends and she wins. Alternatively, players can play multiple rounds, with those who still have tiles in hand scoring penalty points for what they still hold.
TrakkX supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for TrakkX is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists TrakkX for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
TrakkX belongs to these categories: Card Game. Its main mechanics are Hand Management and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of TrakkX are: Thade Precht. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists TrakkX as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.