
- BGG rank
- BGG #1,308
- BGG rating
- 7.1
Ghost Fightin' Treasure Hunters
- 2–4 players
- 30 min
- Complexity 1.6/5
- 2013

Rules assistance for Trap the Cap
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Trap the Cap is a board game released in 1927 for 2–6 players, 30 minutes per game, and ages 6 and up. It was designed by C. A. N. Neves and its main mechanics are Roll / Spin and Move.
An age-old children's game, for which multiple variants exist. Multiple editors and editions. In the common version of the game, players roll the dice to move their "caps" around the board. If a player lands on another cap or a stack of caps, that player captures the stack by nesting his or her cap on top of the stack. A player then seeks to return that stack of caps to home-base to keep them. The game ends when there is only one active color of caps left on the board. In one version of the game, the winner is the player who captured the most caps of other colors during the course of the game. In the other version of the game, the player who has active caps left on the board is the winner. According to Miscellaneous Game Book this was first published in 1927 by Otto Maier Verlag. It led to many copycats, including two from Spears.
Trap the Cap supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Trap the Cap is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Trap the Cap for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Trap the Cap has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Trap the Cap belongs to these categories: Children's Game. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Trap the Cap are: C. A. N. Neves. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Trap the Cap as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.