
- BGG rank
- BGG #8,870
- BGG rating
- 5.7
Enchanted Forest
- 2–6 players
- 30–60 min
- Complexity 1.2/5
- 1981

1989
Rules assistance for Treasure Hunt
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Treasure Hunt is a board game released in 1989 for 2 players, 30 minutes per game, and ages 10 and up. It was designed by Alex Randolph and its main mechanics are Roll / Spin and Move and Modular Board.
The scene is Treasure Island, the very one described in the wonderful book, about a week after the landing of the Hispaniola. Both the Englishmen and the Pirates try to bring 7 treasure chests to their ships. Since they start out with only 6 chests at least one has to be stolen from the opponent. The tracks through the jungle are made of 19 discs with a variable setup each game; there are 59578*10^24, or about six million billion billion, possible setups. These discs can be rotated during the game to shorten or lengthen the different jungle paths. First published in Reinhold Wittig's SPIELECOLLECTION No. 1 Spiele zur Schatzinsel (1988) as Das Geheimnis der Schatzinsel (for 3 players !!!).
Treasure Hunt supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Treasure Hunt is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Treasure Hunt for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Treasure Hunt has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Treasure Hunt belongs to these categories: Adventure, Pirates, and Novel-based. Its main mechanics are Roll / Spin and Move and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Treasure Hunt are: Alex Randolph. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Treasure Hunt as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.