
- BGG rating
- 7.5
Treasure Mountain: Caverns of Gandum
- 1–4 players
- 60–120 min
- Complexity 2.5/5
- 2019

2019
Rules assistance for Treasure Mountain
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Treasure Mountain is a board game released in 2019 for 2–4 players, 40–80 minutes per game, and ages 10 and up. It was designed by Daniel A. George (I) and its main mechanics are Tile Placement and Worker Placement.
Your dwarf clan has been chosen by King Grimsteel to mine the vast riches buried within Treasure Mountain. You must dig deep, keep your axes close and beware of the pillaging dragons that plague the mountain in search of treasure. Dwarf clans earn victory points by mining gems, earning gold, building mines, and fighting dragons. The clan with the most victory points at the end of the game gains the favor of King Grimsteel and wins the game. Treasure Mountain is medium-light strategic worker placement game with a unique "bumping" mechanic that also creatively integrates some tile laying. With multiple paths to victory, which will you choose?
Treasure Mountain supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Treasure Mountain is 40–80 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Treasure Mountain for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Treasure Mountain has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Treasure Mountain belongs to these categories: Fantasy. Its main mechanics are Tile Placement and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Treasure Mountain are: Daniel A. George (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Treasure Mountain as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.