
- BGG rank
- BGG #1,019
- BGG rating
- 7.1
Vast: The Crystal Caverns
- 1–5 players
- 75–150 min
- Complexity 3.7/5
- 2016

2011
Rules assistance for Trick or Treat
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Trick or Treat is a board game released in 2011 for 2–6 players, 45 minutes per game, and ages 13 and up. It was designed by Patrick Leder and its main mechanics are Set Collection.
"Trick or treat, smell my feet, give me something good to eat..." It's a rhyme reminiscent of simpler times when you were able to beg the neighbors for free candy – and then egg their house as a thank you. Relive your childhood with the simple rummy-style game Trick or Treat. Run around in your favorite costume and collect treats from your neighbors. As soon as you have a complete set of candy, dash home before your friends can and turn the treats in for points – but be careful as a bully is roaming the streets and has an eye on your candy. No Halloween memory would be complete without the haunted house. Lure your friends inside to make your victory that much sweeter...
Trick or Treat supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Trick or Treat is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Trick or Treat for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Trick or Treat has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Trick or Treat belongs to these categories: Card Game and Print & Play. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Trick or Treat are: Patrick Leder. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Trick or Treat as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.