
- BGG rank
- BGG #24,676
- BGG rating
- 6.0
Mausgetrixt
- 2–4 players
- 20 min
- Complexity 1.0/5
- 2012

2022
Rules assistance for Triggs
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Triggs is a board game released in 2022 for 2–4 players, 20 minutes per game, and ages 8 and up. It was designed by Karin Hetling and its main mechanics are Hand Management.
In Triggs, the numbers 1-12 appear on your player sheet 2-5 times, and you want to cross them all off first in order to win. On a turn, you either draw cards, discard cards, or tick off numbered boxes. When you draw, you take two cards from the face-down deck or the two face-up decks as you choose. You have a maximum hand size of ten cards, and when you discard, you can dump only cards of the same number. To tick off numbered boxes, you name a value from 1-12, then play cards from your hand, whether a single card matching that value or a pair of cards that sum to that value. Tick off one space in that row for each card or pair of cards you play. When you cross off the final box in a row, you gain an extra cross, which (if you play cleverly) might earn you another cross, and so on. After discarding or playing cards, if you have no cards in hand, draw five cards from the face-down pile. The first player to cross off all of the squares on their player sheet wins.
Triggs supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Triggs is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Triggs for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Triggs has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Triggs belongs to these categories: Card Game. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Triggs are: Karin Hetling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Triggs as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.