
- BGG rank
- BGG #31,371
- BGG rating
- 5.3
Trivial Pursuit: Genus Edition
- 2–24 players
- 90 min
- Complexity 1.6/5
- 1981

2016
Rules assistance for Trivial Pursuit: 2000s
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Trivial Pursuit: 2000s is a board game released in 2016 for 2–6 players, 45 minutes per game, and ages 16 and up. Its main mechanics are Set Collection, Roll / Spin and Move, and Questions and Answers.
New edition of the classic trivia game this time testing your knowledge of the 2000s. Features some new gameplay including seeing the topic of a question and choosing to new "stump your opponents" if you think they can't answer a question based on that topic or if you're not confident of your abilities in that topic. Love the 2000s? Prove it with the Trivial Pursuit: 2000s Edition game. This fun game features 300 trivia cards with 1800 questions from 6 categories, including Places, Entertainment, Events, The Arts, Science and Tech, and Sports and Hobbies. With updated gameplay, this edition is not the Trivial Pursuit game from the past. Now, players can choose to answer a question or stump their opponents based on the topic at the top of each card. The first player to collect each color wedge and answer a final question wins. The Trivial Pursuit: 2000s edition game sure makes for a great game night with family and friends!
Trivial Pursuit: 2000s supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Trivial Pursuit: 2000s is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Trivial Pursuit: 2000s for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Trivial Pursuit: 2000s has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Trivial Pursuit: 2000s belongs to these categories: Party Game and Trivia. Its main mechanics are Set Collection, Roll / Spin and Move, and Questions and Answers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Trivial Pursuit: 2000s as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.