Trivial Pursuit: Genus IV
BGG rank
BGG #28,604
BGG rating
5.6

Trivial Pursuit: Genus IV

1996

Rules assistance for Trivial Pursuit: Genus IV

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 15+
  • Complexity 1.8/5

Rules assistant for Trivial Pursuit: Genus IV

What would you like to know?

Answers come from the official rulebook, with the page to check.

Trivial Pursuit: Genus IV is a board game released in 1996 for 2–6 players, 90 minutes per game, and ages 15 and up. Its main mechanics are Roll / Spin and Move.

Similar games

About the game

Each player has a circular playing piece with six pie-shaped holes. The goal of the game is to collect a pie in each color. The colors correspond to different question categories. The board consists of a circular track with spaces in seven different colors. Six of the colors correspond to question categories while the last color gives a new dice roll. Six spaces along the track are "pie spaces", and from these there are "spokes" of track leading to the middle of the board. Players roll a die and move along the track in any direction they like. When a player stops on a color they get a question of the appropriate category. If the player answers a question correctly while on a pie space, they get a pie of that color (assuming they don't already have it). A correct answer on another square allows the player to roll again. Once the player has one pie in each color, she can move along the spokes to the middle of the board to win the game. The trivia game of general knowledge questions. Updated with questions current to the mid-to-late 1990s.

Publishers

  • Parker Brothers
  • Hasbro
  • Horn Abbot International

Questions and answers

Trivial Pursuit: Genus IV supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.