
- BGG rank
- BGG #10,419
- BGG rating
- 6.6
Toil & Troublez
- 2–6 players
- 20–30 min
- Complexity 1.8/5
- 2023

2022
Rules assistance for Troublez
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Troublez is a board game released in 2022 for 2–6 players, 20–30 minutes per game, and ages 7 and up. It was designed by Petr Vojtěch and its main mechanics are Take That, Set Collection, and Push Your Luck.
Instead of smashing zombies heedlessly think about collecting them and sorting them into hordes. Your goal is to build the strongest zombie army possible. You need to take some risks in order to win. Don’t be afraid to purposely mess with other players! In Troublez players flip cards from one huge shared deck and sort zombies into three rows on the table. Every card must follow several placement rules. First, numbers can go only up and second, no two cards of the same color can be next to each other. When you successfully play a card onto the table, you can decide to stop and collect all the cards from a row of your choice, or you can push your luck and flip another card. If you cannot legally play a card, that is a bad luck and you are getting nothing! The deck consists of zombies in three colors, but cards with special abilities can be also found there. A Net allows you to steal a zombie card from another player. With A Shotgun you can discard some zombies others are holding and if you get An Axe, you must discard a card yourself. You can be clever with your cards, since after a players turn each other player gets to grab a card from the table. Will you leave them something good? Or will you maneuver so only The Axe is waiting there? To assemble a horde you must turn in a set of cards – four cards of the same number, or five cards of different numbers. At the end whoever has the strongest army wins. —description from the designer
Troublez supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Troublez is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Troublez for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Troublez has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Troublez belongs to these categories: Card Game, Zombies, and Collectible Components. Its main mechanics are Take That, Set Collection, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Troublez are: Petr Vojtěch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Troublez as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.