
- BGG rank
- BGG #11,206
- BGG rating
- 7.9
Fable Fury
- 1–6 players
- 30–90 min
- Complexity 2.3/5
- 2025

Rules assistance for Turnips & Turnstiles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Turnips & Turnstiles is an expansion for The Crows of Coppershell Bay released in 2026 for 1 player, 30–45 minutes per game, and ages 10 and up. It was designed by Dr David Simpson and its main mechanics are Race, Set Collection, and Area Movement.
Turnips & Turnstiles is the first expansion for the solo tabletop game Crows of Coppershell Bay. This modular expansion introduces 5 new modules including; new locations (including two locations that can be visited at night!), 2 new quests, 4 new characters, 4 new carnival games, a Weather deck, a Tourists and Gifts deck, new day/night cards and a new betting game and race game that both span all three days. The expansion brings several interactive mechanics: Weather Warnings: Weird weather conditions present unique challenges, but also shut off other actions until the tokens are resolved. Tourists: Challenge the way you play and reward you with Gifts for unusual play styles Betting: High risk and reward... vegetable growing contest! Racing: Help your boss's prize Rootwing place first in the Great Rootwing Race! Folklore: New day / night cards to adjust difficulty. Modular Gameplay: You can combine the new locations, carnival games, characters, Tourists, and Weather decks with the base game to customize your play.
Turnips & Turnstiles supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Turnips & Turnstiles is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Turnips & Turnstiles for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Turnips & Turnstiles has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Turnips & Turnstiles belongs to these categories: Card Game, Fantasy, and Exploration. Its main mechanics are Race, Set Collection, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Turnips & Turnstiles are: Dr David Simpson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Turnips & Turnstiles as an expansion for The Crows of Coppershell Bay. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Crows of Coppershell Bay to use it. Check that your edition of The Crows of Coppershell Bay is compatible, as some expansions were revised between editions.