
- BGG rank
- BGG #1,353
- BGG rating
- 6.7
The Game
- 1–5 players
- 20 min
- Complexity 1.2/5
- 2015

2018
Rules assistance for Two Stacks
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Two Stacks is a board game released in 2018 for 1–4 players, 10–20 minutes per game, and ages 8 and up. It was designed by Edward Doreau and its main mechanics are Hand Management, Cooperative Game, and Solo / Solitaire Game.
Two Stacks is a cooperative card game where players try to use all their cards together without getting stuck! Each turn, a player can play multiple number cards in consecutive order while also using bridge cards and special cards to jump between numbers. Roles and card colors limit what cards each player can play, so players strategically pass cards to each other to develop winning combinations. Roles also keep players engaged by switching during the game. Each turn consists of three phases: draw, play, pass. Players try to avoid getting stuck with cards they cannot play. If everyone gets stuck, the game is a loss. Players win by playing all of the cards in their hands. —description from the designer
Two Stacks supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Two Stacks is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Two Stacks for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Two Stacks has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Two Stacks belongs to these categories: Card Game and Number. Its main mechanics are Hand Management, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Two Stacks are: Edward Doreau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Two Stacks as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.