Ultimus Romanorum: La Chute de Rome
BGG rank
BGG #17,793
BGG rating
7.4

Ultimus Romanorum: La Chute de Rome

2007

Rules assistance for Ultimus Romanorum: La Chute de Rome

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 480 min
  • Complexity 3.0/5

Rules assistant for Ultimus Romanorum: La Chute de Rome

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ultimus Romanorum: La Chute de Rome is a board game released in 2007 for 2 players and 480 minutes per game. It was designed by Frédéric Bey and Jean-Philippe Gury and its main mechanics are Area Movement and Dice Rolling.

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About the game

Ultimus Romanorum is a strategic game that depicts the end of the Western Roman Empire from the great invasion 405 AD to its Fall in 476AD. One players plays the 2 Roman Empires (Eastern (Byzantium) and Western). The other one plays the enemies of the Rome (Barbarians and usurpers). During the course of the game those roles can be inverted (in phase F of each turn). Historical leaders (Romans and Barbarians) come into play at specific times but die at variable times. The goal of the game is to score more victory points (PV) than your opponent. Turns alternate between the players, based on initiative, they can use stratagems (uprising, usurping...). Sequence of play: A- stratagems (random selection) B- initiative C- Geo-strategy (use of stratagems) D- Administration E- Moves and Battles F- Outcome of the campaign This is the 3rd in the designer's series on the Roman Empire, published in Vae Victis 74 (May 2007), Ultimus Romanorum is similar to his previous games Imperator and Semper Victor. Each game turn = 1 year Each strenght point (PF) = ~1000 men 1d6 and 1d10 are required

Categories

Publishers

  • Vae Victis

Questions and answers

Ultimus Romanorum: La Chute de Rome supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.