Unmatched Game System
BGG rank
BGG #550
BGG rating
8.2

Unmatched Game System

2019

Rules assistance for Unmatched Game System

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20–40 min
  • 9+
  • Complexity 2.0/5

For 2 players

Rules assistant for Unmatched Game System

What would you like to know?

Answers come from the official rulebook, with the page to check.

Unmatched Game System is a board game released in 2019 for 2–4 players, 20–40 minutes per game, and ages 9 and up. It was designed by Rob Daviau and Justin D. Jacobson and its main mechanics are Variable Player Powers, Hand Management, and Point to Point Movement.

Expansions

Similar games

About the game

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects. —description from the publisher

Questions and answers

Unmatched Game System supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.