
- BGG rank
- BGG #15,098
- BGG rating
- 6.6
Strategy I: Strategic Warfare 350BC to 1984
- 2–8 players
- 360 min
- Complexity 3.1/5
- 1971

1971
Rules assistance for U.S.N.: The Game of War in the Pacific, 1941-43
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
U.S.N.: The Game of War in the Pacific, 1941-43 is a board game released in 1971 for 2 players, 360 minutes per game, and ages 14 and up. It was designed by Jim Dunnigan and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Strategy & Tactics magazine #29. USN deals with the air, land and sea warfare in the Pacific between 1941 and 1943. Each hex represents over 200 miles. Each turn represents a week's operations. Land unit counters represent divisions or regiments. Air units represent multiples of 10 planes. Virtually the entire Pacific is shown, from east of Hawaii to west of Java. Across this wide expanse, naval units (individual aircraft carriers, groups of everything else) fight in one of the most complex campaigns in history. The air, land and naval forces all operated under different conditions. There are five different Combat Results tables used to accomodate everything from torpedo attacks to bayonet charges. The CRT's represent abstract battle actions. There are three "campaign" games plus three shorter "mini" scenarios. Game Equipment: one 22 x 28" map, 400 1/2" counters, rulesheet (folding "roadmap" variety), games charts & tables. Reimplemented by: USN Deluxe
U.S.N.: The Game of War in the Pacific, 1941-43 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for U.S.N.: The Game of War in the Pacific, 1941-43 is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists U.S.N.: The Game of War in the Pacific, 1941-43 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
U.S.N.: The Game of War in the Pacific, 1941-43 has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
U.S.N.: The Game of War in the Pacific, 1941-43 belongs to these categories: Wargame, Nautical, and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of U.S.N.: The Game of War in the Pacific, 1941-43 are: Jim Dunnigan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists U.S.N.: The Game of War in the Pacific, 1941-43 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.