
- BGG rank
- BGG #5,348
- BGG rating
- 6.9
Transformers Deck-Building Game
- 1–5 players
- 45–90 min
- Complexity 2.8/5
- 2021

Expansion for Vampire: The Masquerade – Rivals Expandable Card Game
2024
Rules assistance for Vampire: The Masquerade – Rivals: Martial Law
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Vampire: The Masquerade – Rivals: Martial Law is an expansion for Vampire: The Masquerade – Rivals Expandable Card Game released in 2024 for 2–4 players, 30–70 minutes per game, and ages 14 and up. It was designed by Matt Hyra and Dan Blanchett and its main mechanics are Deck Construction.
The Martial creed are masters of the equipment needed to hunt monsters. Their skill with guns, explosives, vehicles, and even drones are second to none. They will need all this and more when they also have to face off against the vampires that skulk about in the shadows. Vampire: The Masquerade – Rivals: Martial Law includes a pre-constructed Martial deck, as well as new vampires and cards for the six latest clans: The Banu Haqim, Caitiff, The Ministry, Ravnos, Salubri, and Tzimisce. —description from the publisher
Vampire: The Masquerade – Rivals: Martial Law supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vampire: The Masquerade – Rivals: Martial Law is 30–70 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vampire: The Masquerade – Rivals: Martial Law for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vampire: The Masquerade – Rivals: Martial Law belongs to these categories: Card Game, Horror, and Expansion for Base-game. Its main mechanics are Deck Construction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vampire: The Masquerade – Rivals: Martial Law are: Matt Hyra and Dan Blanchett. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vampire: The Masquerade – Rivals: Martial Law as an expansion for Vampire: The Masquerade – Rivals Expandable Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Vampire: The Masquerade – Rivals Expandable Card Game to use it. Check that your edition of Vampire: The Masquerade – Rivals Expandable Card Game is compatible, as some expansions were revised between editions.