
Verflucht!: Der Hinterhalt
- 1–5 players
- 15 min
- 2018

2018
Rules assistance for Verflucht!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Verflucht! is a board game released in 2018 for 1–5 players, 15 minutes per game, and ages 10 and up. It was designed by Steffen Benndorf and its main mechanics are Cooperative Game.
On the estate of Lord Sommerset, nasty creatures are up to mischief, with ghosts, werewolves, and headless horsemen lurking and looking for the perfect moment to attack. Monster defense is difficult because you must find protective objects and the right weapon isn't always available. You'll need to find defense somehow, though, as you don't have enough seals to last the entire night... In Verflucht! (Cursed!), players work cooperatively to battle monsters drawn from a central pile of cards, trying to achieve the best score possible. The deck consists of red cards with creatures on them and green cards with items valued from 1 to 40. These cards are mixed face down on the table, while a set of seal cards are placed in a stack. On a turn, the active player draws a card from the center of the table and looks at it. If it shows an item, they take the card on the hand without revealing its value. If the drawn card is a creature, they must place the card face up in the display. The player now has the chance to expel one of the red creatures with one (or more) green cards, and the collective value of the items played must be at least as high as the value of the creature. Players need to somehow decide among themselves who should drive away which creature or else valuable items will be spent fruitlessly! The creatures don't lie dormant on display. When the sixth creature is placed in the display, the most powerful creature present attack; the same thing happens when creatures form a group (i.e., when their values are in a numerical order). The players must expel these monsters immediately, and if they can't, they must use a seal to expel all the monsters; when this happens, the monsters are re-shuffled with the remaining face-down cards. When all face-down cards have been drawn and all attacks successfully defeated, the players win. To determine their score, place all unused seals on the remaining creatures in the display. The collective value of the remaining creatures equals the players' score. How low can you go?
Verflucht! supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Verflucht! is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Verflucht! for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Verflucht! has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Verflucht! belongs to these categories: Card Game and Mythology. Its main mechanics are Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Verflucht! are: Steffen Benndorf. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Verflucht! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.