
- BGG rank
- BGG #45
- BGG rating
- 8.0
The Crew: Mission Deep Sea
- 2–5 players
- 20 min
- Complexity 2.1/5
- 2021

2004
Rules assistance for Victory & Honor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 4 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Victory & Honor is a board game released in 2004 for 4 players, 30 minutes per game, and ages 12 and up. It was designed by Ty Douds and its main mechanics are Hand Management and Trick-taking.
A card game of trick taking and skill based on a Civil War theme. The object is to capture soldiers, but the catch is they are not worth anything unless you capture generals along with them! FROM THE BACK OF THE BOX: Over 100 years ago, the noble experiment that was the United States exploded into Civil War. The fight was about control of the government, it was about slavery, and the war would shape the hopes and dreams of generations. Years later, the proud veterans recalled, they had fought for two reasons: Victory & Honor. And now once again, the battle lines are drawn, and the troops deployed. But can you provide the skill and strategy necessary for winning? Find out in Victory and Honor. In the game, players attempt to capture tricks and score points for the generals and soldiers captured in battle. But there's a catch. Play doesn't go directly around the table and three tricks are contested at once! Indeed, a card laid at the start can, with skill and a bit of luck, turn into the trump card that turns defeat into stunning victory OVERVIEW (from the Rules): A game of Victory & Honor is played in four rounds. Each round consists of three phases. During each phase, players will play th4ree tricks in front of them, one for each position on the battlefield Players may play alone or as allies, strategically placing their regiments into position on the battlefield as they campaign against their opponents for victory and honor. Though the game may be played by four players, all in opposition to each other, it is best played like traditional card games with partners..
Victory & Honor supports 4 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Victory & Honor is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Victory & Honor for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Victory & Honor has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Victory & Honor belongs to these categories: Card Game and American Civil War. Its main mechanics are Hand Management and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Victory & Honor are: Ty Douds. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Victory & Honor as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.