
- BGG rank
- BGG #17,407
- BGG rating
- 6.6
40
- 2–4 players
- 15–30 min
- Complexity 1.7/5
- 2018

2017
Rules assistance for Vikingar: The Conquest of Worlds
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Vikingar: The Conquest of Worlds is a board game released in 2017 for 2–6 players, 60–120 minutes per game, and ages 10 and up. It was designed by Jean-Thomas Rioux and Étienne Rioux and its main mechanics are Dice Rolling, Tile Placement, and Modular Board.
Viking game where players (2 to 6) explore the world to solve the various adventures that they face ; plundering the holy places , fighting mythical creatures or trading with cities. Typical day in the life of a Viking! The main goal of the game is to acomplish the necessary deeds to gain entrance transition to the Valhalla . The game takes place on a round modular board composed of 24 tiles. The tiles are face down until a player decides to explore them. Players will have to use their drakkard to successfully accomplish the glorious achievements needed for the transition to the Valhalla . Valhalla is situated at the end of the game board , or where the land gives way. But be careful not to fall into the void. Fights (events, looting and battles between players) are solved by throwing a number of runes on the central area of the board; the high sea. The runes position on the area will influence on the area influences the outcome of the battle.
Vikingar: The Conquest of Worlds supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vikingar: The Conquest of Worlds is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vikingar: The Conquest of Worlds for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vikingar: The Conquest of Worlds has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Vikingar: The Conquest of Worlds belongs to these categories: Fighting, Exploration, and Adventure. Its main mechanics are Dice Rolling, Tile Placement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vikingar: The Conquest of Worlds are: Jean-Thomas Rioux and Étienne Rioux. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vikingar: The Conquest of Worlds as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.