
War in the West: Expansion Module
- 2 players
- 360 min
- 1976

Rules assistance for War in the West: WWII in Western Europe, 1939-1945
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
War in the West: WWII in Western Europe, 1939-1945 is a board game released in 1976 for 2–6 players, 360 minutes per game, and ages 14 and up. It was designed by Jim Dunnigan and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
War in the West is a corps/division level simulation designed to recreate these massive battles. Each hex represents 33 kilometers of actual distance and each game-turn represents one week of actual time (the same scale as War in the East). There are 5 scenarios: Poland, France 1940, North Africa, Italy and France 1944. In addition the scenarios can be used as a starting point for a campaign scenario covering the remainder of the war. Part of WAR IN EUROPE, but also sold separately.
War in the West: WWII in Western Europe, 1939-1945 supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for War in the West: WWII in Western Europe, 1939-1945 is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists War in the West: WWII in Western Europe, 1939-1945 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
War in the West: WWII in Western Europe, 1939-1945 has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
War in the West: WWII in Western Europe, 1939-1945 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of War in the West: WWII in Western Europe, 1939-1945 are: Jim Dunnigan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists War in the West: WWII in Western Europe, 1939-1945 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.