
- BGG rating
- 6.9
War of Honor: Ronin Tile Set
- 2–4 players
- Complexity 4.0/5
- 2011

2011
Rules assistance for War of Honor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
War of Honor is a board game released in 2011 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Bryan Reese and its main mechanics are Hand Management.
War of Honor is a Legend of the Five Rings game of strategies and tactics for 2-4 players. It allows players to follow their own path to victory through political, honorable, military and spiritual deeds. The game brings a whole new dimension and dynamic to multiplayer Legend of the Five Rings and is suitable for play with cards from the existing arc or older card collections. The game is played using L5R CCG cards, but a collection of cards is not required to play the game. It comes with four pre-built decks, ready to go right out of the box! Featuring tiles that determine alliances and wars, including strategies for placement of tiles, War of Honor incorporates boardgame sensibilities into the L5R CCG, making it a great way for those somewhat wary of a CCG to try this dynamic and proven game. The Lion Clan marshals its forces at the Plains of Thunder, determined to exact revenge against the scheming Scorpion Clan. The Dragon Clan attempts to reconcile the two armies, even as it refuses to reveal evidence that might exonerate the Lion, and incriminate the Scorpion. And the Phoenix Clan races to intervene before the situation becomes a War of Honor to turn the Empire against itself. In this exciting new multiplayer format for the Legend of the Five Rings collectible card game, you will form and dissolve alliances, engage in political maneuverings, and wage mighty battles to determine which Clan will triumph. · Features a deck for each of the four following Clans: Dragon, Lion, Phoenix, and Scorpion. · Includes a scoring board, markers, and movable tiles that give a different game play experience every time. · Also included: tiles for each of the other five Great Clans, making War of Honor fully expandable with your existing Legend of the Five Rings cards. · The basic game is for 2-4 players, but can be played with more if customized using your own L5R cards. Releases June 2011. - Publisher blurb Integrates with: Legend of the Five Rings
War of Honor supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for War of Honor is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists War of Honor for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
War of Honor has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
War of Honor belongs to these categories: Card Game and Fantasy. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of War of Honor are: Bryan Reese. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists War of Honor as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.