
- BGG rank
- BGG #85
- BGG rating
- 7.9
Android: Netrunner
- 2 players
- 45 min
- Complexity 3.4/5
- 2012

Rules assistance for Warhammer 40,000: Conquest – The Scourge
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Conquest – The Scourge is an expansion for Warhammer 40,000: Conquest released in 2015 for 2 players, 45 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers and Secret Unit Deployment.
"Buboes, phlegm, blood and guts! Boils, bogeys, rot and pus! Blisters, fevers, weeping sores! From your wounds the fester pours." –Plaguebearer Daemon war chant Spread your corruption throughout the Traxis sector in The Scourge, the second War Pack in the Warlord cycle for Warhammer 40,000: Conquest! The Scourge introduces a new warlord and a diseased style of play for Chaos with Ku’gath Plaguefather, a Daemon of Nurgle. In addition to Ku’gath and his Nurglings, you’ll find cards for each faction within this expansion, ranging from Space Wolves for the Space Marines, to Attack Squigs for the Orks, to powerful new battle tactics for the Tau. This War Pack contains sixty cards, including one warlord with its signature squad and three copies each of seventeen unique cards, giving you a full play set of every unit, support, event, and attachment. Whether you torture your opponent with the Dark Eldar or strike from an Inquisitorial Fortress with the Astra Militarum, you’ll find the cards you need in The Scourge.
Warhammer 40,000: Conquest – The Scourge supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer 40,000: Conquest – The Scourge is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer 40,000: Conquest – The Scourge for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer 40,000: Conquest – The Scourge has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer 40,000: Conquest – The Scourge belongs to these categories: Card Game, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer 40,000: Conquest – The Scourge as an expansion for Warhammer 40,000: Conquest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000: Conquest to use it. Check that your edition of Warhammer 40,000: Conquest is compatible, as some expansions were revised between editions.