
- BGG rating
- 7.9
Rules assistance for Warhammer 40,000: Kill Team – Rogue Trader
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 30–60 min
- 12+
- Complexity 3.0/5

Rules assistant for Warhammer 40,000: Kill Team – Rogue Trader
What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Kill Team – Rogue Trader is an expansion for Warhammer 40,000: Kill Team released in 2018 for 2–4 players, 30–60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers and Dice Rolling.
About the game
Rogue Trader Elucia Vhane and her Starstriders seek to colonise new worlds at the behest of the Imperium’s mightiest leader. Their quest aims to travel far beyond the Chaos contamination that threatens to engulf Mankind. Yet nowhere is safe, for the twisted tendrils of corruption have followed them even beyond the borders of the Imperium. Can the Rogue Trader and the deadly specialists she has forged into a team defeat the hulking Vulgar Thrice-Cursed and his virulent band of mutated followers? Can the cutting edge of human skill match the loathsome gifts granted by the Dark Gods? Kill Team: Rogue Trader is an expansion for Warhammer 40,000: Kill Team, the fast-paced tabletop miniatures game pitting small bands of elite specialists against each other in vicious skirmish combat. This set adds 2 new factions, new environments, new missions and a host of new rules, allowing you to recreate desperate battles beyond the borders of known space. Contents include: Kill Team: Rogue Trader - 56-page book filled with background and rules for the Elucidian Starstriders and Gellerpox Infected – as well as new advanced rules for all Kill Team factions. Codex: Elucidian Starstriders - 24-page booklet. Codex: Gellerpox Infected - 24-page booklet. The 16-page Warhammer 40,000 Core Rules, explaining everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with. 33 plastic multi-part Citadel miniatures (10x Elucidian Starstriders; 23x Gellerpox Infected) A selection of plastic scenery: - 10 bulkhead doors; - 4 chests featuring the crest of Elucia Vhane; - 2 sections of pipework; - 4 command consoles; - 4 escape pods; - 2 chairs. A double-sided gameboard, featuring the layout of the Truehawk on one side and the Ministorum shrine on the other. This measures 22”x30”, exactly the same as the board found in Kill Team – with which this board can be combined to create a large play area that can accommodate up to 4-player games! 2 sets of punched card tokens representing various in-game statuses – 1 set for the Starstriders and 1 set for the Infected.
Mechanics
Publishers
- Games Workshop Ltd.
Questions and answers
Warhammer 40,000: Kill Team – Rogue Trader supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer 40,000: Kill Team – Rogue Trader is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer 40,000: Kill Team – Rogue Trader for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer 40,000: Kill Team – Rogue Trader has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer 40,000: Kill Team – Rogue Trader belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer 40,000: Kill Team – Rogue Trader as an expansion for Warhammer 40,000: Kill Team. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000: Kill Team to use it. Check that your edition of Warhammer 40,000: Kill Team is compatible, as some expansions were revised between editions.