Warhammer 40,000: Stronghold Assault
BGG rating
7.0

Expansion for Warhammer 40,000 (Sixth Edition)

Warhammer 40,000: Stronghold Assault

2013

Rules assistance for Warhammer 40,000: Stronghold Assault

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

    Rules assistant for Warhammer 40,000: Stronghold Assault

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    Warhammer 40,000: Stronghold Assault is an expansion for Warhammer 40,000 (Sixth Edition) released in 2013. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.

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    About the game

    Provided by Publisher: Armoured bastions and towering bulwarks stand as imposing sentinels on almost every battleground in the 41st Millennium. To assault such fortifications is invariably to charge in the face of death, and only the most determined army has any hope of survival. Warhammer 40,000: Stronghold Assault provides a plethora of background material and rules to turn any game of Warhammer 40,000 into full-blown siege warfare. This 48-page, full colour, hardback supplement contains: · New art, background, and timeline entries conveying the horror of siege warfare in the 41st Millennium. · 17 fortifications datasheets for the full range of Warhammer 40,000 scenery that can be used by any Warhammer 40,000 army. · Updated rules for buildings and fortifications for games of Warhammer 40,000. · Additional rules for weapons and battlefield debris. · Includes three new Siege War missions that can be played instead of the Eternal War missions in the Warhammer 40,000 rulebook. You will need a copy of the Warhammer 40,000 rulebook and relevant codexes in order to use the contents of this book.

    Questions and answers

    Warhammer 40,000: Stronghold Assault belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.