
- BGG rank
- BGG #2,756
- BGG rating
- 8.1
Frostgrave
- 2–8 players
- 60–120 min
- Complexity 2.8/5
- 2015

Rules assistance for Warhammer Age of Sigmar: Grand Alliance – Order
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer Age of Sigmar: Grand Alliance – Order is an expansion for Warhammer Age of Sigmar released in 2016 for 2 players and 40–180 minutes per game. Its main mechanics are Dice Rolling.
Grand Alliance - Order is a guide to the armies and factions devoted to Order in Warhammer Age of Sigmar. This book contains 156 warscrolls and 19 warscroll battalions allowing players to field armies both mortal and mystical drawn from the forces of Order, including; - Stormcast Eternals - Extremis Chambers - Seraphon - Sylvaneth - Fyreslayers - Devoted of Sigmar - Free Peoples - Collegiate Arcane - Ironweld Arsenal - Dispossessed - Eldritch Council - Phoenix Temple - Lion Rangers - Order Draconis - Swifthawk Agents - Scourge Privateers - Daughters of Khaine - Darkling Covens - Shadowblades - Order Serpentis - Wanderers
Warhammer Age of Sigmar: Grand Alliance – Order supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer Age of Sigmar: Grand Alliance – Order is 40–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Warhammer Age of Sigmar: Grand Alliance – Order belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Age of Sigmar: Grand Alliance – Order as an expansion for Warhammer Age of Sigmar. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Age of Sigmar to use it. Check that your edition of Warhammer Age of Sigmar is compatible, as some expansions were revised between editions.