
- BGG rank
- BGG #7,429
- BGG rating
- 7.6
Warhammer: The Game of Fantasy Battles (6th Edition)
- 2 players
- 180–360 min
- Complexity 4.2/5
- 2000

2001
Rules assistance for Warhammer: Annual 2002
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer: Annual 2002 is a board game expansion released in 2001 for 2 players, 180–360 minutes per game, and ages 12 and up. It was designed by Rick Priestley, Gavin Thorpe, Alessio Cavatore, Anthony Reynolds, Jake Thornton, Space McQuirk, Matthew Hutson, Nick Davis, and Erik Mogensen and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
Warhammer: Annual 2002 is an expansion to the 6th edition of Warhammer: The Game of Fantasy Battles. This 144-page softcover book is a compilation of the best Warhammer articles from the pages of White Dwarf Magazine and the Games Workshop web site, plus much revised and previously unpublished material.
Warhammer: Annual 2002 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer: Annual 2002 is 180–360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer: Annual 2002 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer: Annual 2002 belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer: Annual 2002 are: Rick Priestley, Gavin Thorpe, Alessio Cavatore, Anthony Reynolds, Jake Thornton, Space McQuirk, Matthew Hutson, Nick Davis, and Erik Mogensen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer: Annual 2002 as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.