Warhammer (Sixth Edition): The General's Compendium
BGG rating
7.3

Warhammer (Sixth Edition): The General's Compendium

2003

Rules assistance for Warhammer (Sixth Edition): The General's Compendium

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180–360 min
  • 12+
  • Complexity 4.0/5

Rules assistant for Warhammer (Sixth Edition): The General's Compendium

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer (Sixth Edition): The General's Compendium is a board game expansion released in 2003 for 2 players, 180–360 minutes per game, and ages 12 and up. It was designed by Jeremy Vetock and Eric Sarlin and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

An optional rules supplement for Warhammer 6th edition with a focus on campaigns. Included are rules for running several different kinds of campaigns (including map-based and decision trees), plus rules for special locations and environments and a number of scenarios to run during campaigns.

Questions and answers

Warhammer (Sixth Edition): The General's Compendium supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.