
- BGG rank
- BGG #6,425
- BGG rating
- 7.6
Epic Armageddon
- 2–8 players
- 120 min
- Complexity 3.1/5
- 2003

Expansion for Warhammer: The Game of Fantasy Battles (8th Edition)
2013
Rules assistance for Warhammer: Triumph & Treachery
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer: Triumph & Treachery is an expansion for Warhammer: The Game of Fantasy Battles (8th Edition) released in 2013 for 3–5 players, 150 minutes per game, and ages 8 and up. It was designed by Jervis Johnson and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
From the publishers website: Triumph and Treachery is a Warhammer supplement which features rules for playing 3, 4, or even 5 player games of Warhammer. It's a totally new way to play, allowing you and your friends to bribe your enemies, hire mercenaries to bolster your armies and carry out all manner of underhand tactics. Anything goes in the quest to win the war! This 96-page, full-colour, hardback book includes: A history of the underhand tactics employed by devious generals to defeat multiple opponents. Full rules for playing multiplayer games of Warhammer. 3 new Triumph and Treachery scenarios. 3 historical scenarios featuring the background to the battle; an overview of each army; scenario rules; and an order of battle showcasing the miniatures used on each side. Also included is a deck of 36 beautifully illustrated Treachery cards that allow you to employ all sorts of nefarious bribes and ploys in your games. There are also 5 player turn cards. As well as this there is a drawstring bag containing victory tokens. These provide a handy method of keeping track of each player's victory points throughout the game (and can also be used for other things, such as bribing an opponent or hiring mercenaries). All of this is presented in a slipcase to keep the book, cards, and victory tokens together.
Warhammer: Triumph & Treachery supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer: Triumph & Treachery is 150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer: Triumph & Treachery for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer: Triumph & Treachery has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer: Triumph & Treachery belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer: Triumph & Treachery are: Jervis Johnson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer: Triumph & Treachery as an expansion for Warhammer: The Game of Fantasy Battles (8th Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer: The Game of Fantasy Battles (8th Edition) to use it. Check that your edition of Warhammer: The Game of Fantasy Battles (8th Edition) is compatible, as some expansions were revised between editions.