
- BGG rank
- BGG #8
- BGG rating
- 8.6
War of the Ring: Second Edition
- 2–4 players
- 150–240 min
- Complexity 4.2/5
- 2011

Rules assistance for Warzone: Venus – Bauhaus Forces of War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warzone: Venus – Bauhaus Forces of War is an expansion for Warzone (Second Edition) released in 1998 for 2–10 players, 60 minutes per game, and ages 14 and up. It was designed by John Grant (I) and Peter Flannery and its main mechanics are Area Movement and Dice Rolling.
Venus: Forces of War: For a thousand years the planet Venus has been violated by war. It was here that Nathaniel Durand, the first Cardinal of the Brotherhood, united the forces of mankind and led them to victory against the hellish forces of the Dark Legion. But now the Dark Legion has returned and once again nightmare demons threaten the very soul of humankind. Venus is the domain of the Bauhaus Corporation and every day they struggle to maintain their hold on the richest world in the solar system. Wars rage in the depths of the sweltering jungle and fierce battles are fought throughout the darkness if the long Venusian night. But while the armies of humanity fight among themselves the power of the Dark Legion is rising once more and its terrible shadow threatens to engulf them all. Includes: Exciting campaigns illustrated with maps and comic strips all in full colour. Detailed backgrounds on Venus and the Bauhaus Corporation. New rules for jungle fighting and night fighting. New Bauhaus army list detailing the forces of the four Duke Electors. New Units such as the Vulkan Battlesuites amd the Bauhaus Strike Skimmers. New Counters and templates all in full colour.
Warzone: Venus – Bauhaus Forces of War supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warzone: Venus – Bauhaus Forces of War is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warzone: Venus – Bauhaus Forces of War for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warzone: Venus – Bauhaus Forces of War belongs to these categories: Wargame. Its main mechanics are Area Movement and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warzone: Venus – Bauhaus Forces of War are: John Grant (I) and Peter Flannery. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warzone: Venus – Bauhaus Forces of War as an expansion for Warzone (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warzone (Second Edition) to use it. Check that your edition of Warzone (Second Edition) is compatible, as some expansions were revised between editions.