
- BGG rank
- BGG #5,774
- BGG rating
- 7.5
Assault on Doomrock: Ultimate Edition
- 1–4 players
- 60 min
- Complexity 3.2/5
- 2023
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2026
Rules assistance for Wastelandia: A Co-op & Solo Boss Battler
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player
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What would you like to know?
Answers come from the official rulebook, with the page to check.
Wastelandia: A Co-op & Solo Boss Battler is a board game released in 2026 for 1–4 players, 30–90 minutes per game, and ages 14 and up. It was designed by Drew Williams (I) and its main mechanics are Variable Player Powers, Re-rolling and Locking, and Cooperative Game.
1990. AI turned on humans and nuked the crud out of everything. The suburbs survived, but is inhabited by every kind of strange character. Your group of teenage friends just wants to chill out in the suburban wasteland, but when baddies start a fight, you have to be the one to finish it! Wastelandia is a dramatic, puzzly, dice placement, boss battler that can be played solo or cooperatively. Play as group of teenage kids using makeshift weapons and gear to defend yourself from baddies. When battling baddies, roll 5 dice, then choose the best way to arrange them among your tableau of unique abilities. You have many clever tools to manipulate your dice. Your team will also build and manage a resource that allows you to reroll dice. Reroll as much as you want, as long as you have the resources to do so! After a battle, gain one-of-a-kind gear to upgrade and build your character. Battles start off easier but get punishingly difficult by the end. Discover game-breaking synergies to overcome the fourth and final boss! Random characters, gear, bosses, and 11 levels of difficulty give you tons to explore! —description from the designer
Wastelandia: A Co-op & Solo Boss Battler supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wastelandia: A Co-op & Solo Boss Battler is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wastelandia: A Co-op & Solo Boss Battler for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wastelandia: A Co-op & Solo Boss Battler has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wastelandia: A Co-op & Solo Boss Battler belongs to these categories: Fighting and Dice. Its main mechanics are Variable Player Powers, Re-rolling and Locking, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wastelandia: A Co-op & Solo Boss Battler are: Drew Williams (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wastelandia: A Co-op & Solo Boss Battler as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.