
- BGG rank
- BGG #10,240
- BGG rating
- 5.9
We Didn't Playtest This Either
2–10 players1–10 min2009

Rules assistance for We Didn't Playtest This at All: Dice are Fun
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
We Didn't Playtest This at All: Dice are Fun is an expansion for We Didn't Playtest This at All released in 2009 for 2–10 players, 5 minutes per game, and ages 6 and up. It was designed by Chris Cieslik and its main mechanics are Hand Management and Dice Rolling.
Dice are Fun is the second mini-expansion to We Didn't Playtest This at All. It works similarly to the Chaos Pack, in that it is a separate deck from the main cards. To play a card from the Dice are Fun deck, a player must discard two star cards (or four normal cards) from their hand. A card is flipped, lots of dice are rolled, and excitement is had. Why? Because Dice are Fun!
We Didn't Playtest This at All: Dice are Fun supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for We Didn't Playtest This at All: Dice are Fun is 5 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists We Didn't Playtest This at All: Dice are Fun for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
We Didn't Playtest This at All: Dice are Fun has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
We Didn't Playtest This at All: Dice are Fun belongs to these categories: Card Game, Humor, and Party Game. Its main mechanics are Hand Management and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of We Didn't Playtest This at All: Dice are Fun are: Chris Cieslik. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists We Didn't Playtest This at All: Dice are Fun as an expansion for We Didn't Playtest This at All. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need We Didn't Playtest This at All to use it. Check that your edition of We Didn't Playtest This at All is compatible, as some expansions were revised between editions.