
- BGG rank
- BGG #1,696
- BGG rating
- 6.5
Welcome to the Dungeon
2013
Rules assistance for Welcome to the Dungeon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 30 min
- 10+
- Complexity 1.2/5
For 2 players

Rules assistant for Welcome to the Dungeon
What would you like to know?
Answers come from the official rulebook, with the page to check.
Welcome to the Dungeon is a board game released in 2013 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Masato Uesugi and Hisanori Hiraoka and its main mechanics are Push Your Luck, Player Elimination, and Memory.
About the game
Welcome to the Dungeon — first released as Dungeon of Mandom — is a push-your-luck dungeon delve in which 2-4 players take turns essentially daring each other to go into a dungeon with less equipment than they start off with while filling the dungeon with monsters. Players can win the game by winning 2 rounds or get eliminated from the game by losing 2 rounds. Each player has a 2-sided players card that has a white side and a red side. The first win taps the player card and the 1st loss flips the card over to the red side. A 2nd loss will have the player turn the card back into the box. The game is played in rounds. The player sets up the base character and all the equipment equipped. This represents every player as a fully equipped dungeon delver. Each round, the start player (the person who challenged the dungeon last or the last player to be in a dungeon) can choose to draw a card from the monster deck or pass their turn. If they choose to draw, they can do one of two things: (1) keep it and de-equip an equipment or (2) place it face down in the dungeon. Placing it face down in the dungeon creates the dungeon deck and fills the dungeon with monsters that the challenger will have to face later. If they choose to pass their turn, they cannot participate in the rest of the round. Once only one person is left after all the other players have passed their turn, that player then becomes the challenger and must go into the dungeon with only the equipment he has equipped. The player then flips cards off the dungeon deck and fights the monsters within. Some equipment allow you to null the enemy damage or be able to withstand it by increasing your HP. If the player survives the dungeon with at least 1 HP, they win that round. If not, they lose. The players then reshuffles all the cards to make a new monster deck and re-equips all the equipment to start a new round. The game ends when someone has won twice or one player is the last man standing. Welcome to the Dungeon includes four different sets of character cards whereas Dungeon of Mandom has only a single character.
Designers
Publishers
- Devir
- Kaissa Chess & Games
- Hobby World
- BoardM Factory
- Bureau de Juegos
- GoKids 玩樂小子
- Redbox Editora (Redbox)
- uplay.it edizioni
- Heidelberger Spieleverlag
- Rexhry
- Reflexshop
- Geekach LLC
- Portal Games
- Lex Games
- IELLO
- 2 Pionki
- Oink Games
- I Was Game
Questions and answers
Welcome to the Dungeon supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Welcome to the Dungeon is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Welcome to the Dungeon for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Welcome to the Dungeon has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Welcome to the Dungeon belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Push Your Luck, Player Elimination, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Welcome to the Dungeon are: Masato Uesugi and Hisanori Hiraoka. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Welcome to the Dungeon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.