
- BGG rating
- 7.8
Rules assistance for Wild Gardens: Team Expansion Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 90–120 min
- 14+

Rules assistant for Wild Gardens: Team Expansion Pack
What would you like to know?
Answers come from the official rulebook, with the page to check.
Wild Gardens: Team Expansion Pack is an expansion for Wild Gardens released in 2024 for 1–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Isaac Vega and its main mechanics are Track Movement, Variable Set-up, and End Game Bonuses.
About the game
Hold onto your sun hats, because the team behind Wild Gardens is here and ready to shake things up! Get ready to unlock new combos and tantalize your taste buds with delectable recipes as you discover more about the people who helped bring Wild Gardens to life. With 18 brand new cards, including new guests, tantalizing recipes, a new location, and a new solo adventure, this pack is bursting with exciting new content. This is an expansion to Wild Gardens, base game not included. —description from the publisher
Categories
Mechanics
Designers
Publishers
- Rose Gauntlet Entertainment
Questions and answers
Wild Gardens: Team Expansion Pack supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wild Gardens: Team Expansion Pack is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wild Gardens: Team Expansion Pack for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wild Gardens: Team Expansion Pack belongs to these categories: Expansion for Base-game and Environmental. Its main mechanics are Track Movement, Variable Set-up, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wild Gardens: Team Expansion Pack are: Isaac Vega. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wild Gardens: Team Expansion Pack as an expansion for Wild Gardens. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Wild Gardens to use it. Check that your edition of Wild Gardens is compatible, as some expansions were revised between editions.