
- BGG rank
- BGG #17,597
- BGG rating
- 6.7
Käseklau!
- 2–4 players
- 10 min
- Complexity 1.0/5
- 2008

2008
Rules assistance for Wild Vikings
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wild Vikings is a board game released in 2008 for 2–5 players, 15 minutes per game, and ages 6 and up. It was designed by Wolfgang Dirscherl and its main mechanics are Auction / Bidding and Dice Rolling.
From the rules: "Loaded down with jewels and other precious stones that sparkle and twinkle, the Vikings have just got back from their latest foray. Under a cheering hubbub they unpack the treasure booty and start distributing it. Vikings, keep cool! Don't reach out for your divvy too quickly. Perhaps if you wait, the more precious pieces will arrive on a later ship!? Aim of the game is to be the player with the most jewels at the end of the game. The players collect equipment cards and as soon as a Viking ship returns from a foray to the village the treasure load is distributed. Whoever has the most suitable equipment cards, and can bid correctly, will win all the jewels from ship's treasure. But watch out, don't display too many cards or be too greedy!"
Wild Vikings supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wild Vikings is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wild Vikings for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wild Vikings has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wild Vikings belongs to these categories: Economic, Children's Game, and Dice. Its main mechanics are Auction / Bidding and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wild Vikings are: Wolfgang Dirscherl. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wild Vikings as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.