Wildside
BGG rank
BGG #28,637
BGG rating
4.8

Wildside

2003

Rules assistance for Wildside

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 10 min
  • 8+
  • Complexity 1.0/5

For 2 players

Rules assistant for Wildside

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wildside is a board game released in 2003 for 2–4 players, 10 minutes per game, and ages 8 and up. It was designed by Brian S. Spence, Garrett J. Donner, and Michael S. Steer.

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About the game

"WILDSIDE™ – The Fast Reaction Dice Game. A dynamic dice game where all players roll specially designed dice, and race to find a match. Be the first to spot a match and win that round. Collect the most dice by the end of the game and win!" Each of the 12 dice has two sides marked "wild" and four symbols. Players roll up to five dice onto their dice pads and look for matches with other players. If they find one, they quickly slap a card in the center (the "slam pad"). A match requires both a matching symbol and a wild side. Whoever slaps the slam pad first wins a die from other player. Penalty dice are taken if you slap the slam pad when there are no matches, and it is possible to win 2 or more dice if more wilds are thrown. When one player runs out of dice, whichever remaining player has the most dice wins.

Categories

Publishers

  • Out of the Box Publishing

Questions and answers

Wildside supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.